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May 28th, 2023, 02:56 PM | #1 |
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Review of the glasses-free 3D monitor "Acer SpatialLabs View"
The "Acer SpatialLabs View" is a 4K resolution monitor with a size of 15,6 inch (the size of a large notebook screen).
It is a high quality monitor in itself, with high brightness, good colour reproduction and high contrast. What sets it apart from other monitors, however, is its ability to create a 3D image without the need to wear glasses! It does this by the use of a special layer on screen that allows it to project two different images at the same time with sharp image separation. Using two eye tracking cameras it is able to direct these projections so that a 3D image can be perceived by the viewer. The use of eye tracking means however, that such a monitor is usable by one viewer at a time only! The main reason I bought this monitor was to be able to extrapolate 2D content into 3D, for which the product comes with special software (SpatialLabs Go). This software is indeed the best effort of such realtime 3D extrapolation that I have experienced so far, surpassing the software I was using before: Tridef Media Player. So how well does this monitor perform? I must say that I am very enthusiastic about this product! Switching to 3D mode results in NO LOSS of perceivable image quality whatsoever! There is no reduction in brightness, colour reproduction or contrast! The 3D image is completely convincing, enjoyable and downright spectacular. This is true even with extrapolated 2D content, although less so than native 3D content of course. This monitor feels like it has stepped out of a science fiction film - like flying cars... For a video review of a similar product, I point to this review of an Android tablet using the same technology. So what are the downsides of this product? The obvious ones are the small screen size of only 15,6 inch, and the high price ($1300). Sony seems to offer a similar 27-inch model, however the price is prohibitive to me ($6000). Other problems include a slight diagonal stripe pattern on screen that appears in 3D mode, and occasional slight ghosting (loss of image separation) on high-contrast edges. These artefacts are minor, though, and only noticeable if you start looking for them! Another thing is that I use the lowest depth setting for the SpatialLabs Go 3D extrapolation software. It seems that this software is aimed at gamers, where exaggerated effects are welcome. I wish they would fine-tune the software for media playback... I think this technology will become a standard feature on computer monitors in the coming years: it just works too well not to be featured. For TVs, I'm not sure, because of the single viewer limitation and I can't imagine how eye tracking will cope with larger viewing distances... As such, this monitor offers a glimpse into the future of display technology. And that future will be glorious! For the occasion of this review, I have uploaded a 3D video in SBS format Sara Norton - Penthouse Great Pet Hunt, that is - of course - best watched on the Acer SpatialLabs View...
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Find out how to enjoy vintage media in To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. or with a glasses-free To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. ! Last edited by zxmar05; May 29th, 2023 at 02:13 PM.. Reason: Added link to a video... |
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May 28th, 2023, 03:40 PM | #2 | |
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Quote:
I've just ordered something similar, a tablet called the LumePad Code:
https://www.leiainc.com/lume-pad-2 I'll post when I have it in my hands and have had a chance to evaluate it. . . . |
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May 28th, 2023, 03:46 PM | #3 |
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This is the product in the video review I mentioned...
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May 28th, 2023, 04:17 PM | #4 |
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Ah -- I missed that review. . . he seems to have enjoyed it.
I have heard people talking about this kind of 3D in a couple of places. Google apparently has shown off a technology with really big screens, no gogles, 3D, which has amazed people, Project Starline. Code:
https://www.youtube.com/watch?v=obuyCkotJ_s The funny thing -- I worked 20+ years ago on an Intel project on lightfield rendering. Was research only at the time . . . this is how long ago people started working on this: Chen, Wei-Chao, et al. "Light field mapping: Efficient representation and hardware rendering of surface light fields." ACM Transactions on Graphics (TOG) 21.3 (2002): 447-456. . . . of course, it appears that Apple is going to introduce a headset based system which is supposed to be very impressive . . . |
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