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Old March 15th, 2012, 03:42 AM   #112
deepsepia
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Originally Posted by donny1 View Post
Ok Hos thanks for the info and advice cheers. I have been using gimp with varying degrees of success Is there anybody on here who is clued up on illustrator? If so I would be very grateful if you could give me a few pointers, Thanks
What do you want to know?

Think of Photoshop as a digital paintset-- you're applying color to things, in places.

Think of Illustrator as your ninth grade geometry textbook, it really is Euclid in disguise. You're creating images by assembling basic geometry.

In Illustrator, you're creating shapes -- there's no "painting". Making an image out of an assembly of shapes and curves isn't how most people think, and it less relevant today than it once was.

Illustrator was attractive in the early days of desktop publishing because graphics primitives are "resolution independent" -- that is, you can scale them up without losing any resolution. If you take a 300 x 500 pixel image and try to print a poster out of it, you get grainy garbage. If you take an Illustrator file, which has commands like "circle of radius 3, with a %50 grey fill and red 2 pt outline" -- that can be scaled to any size and it will print smoothly.

So if you had a Mac with a whopping 64 megabytes of memory, running illustrator, you could put together something that could go out to a print shop and print at full resolution . . .

But that's not particularly important now-- you can work at full print resolution in Photoshop, if you want.

Illustrator is mostly useful if you're trying to create traditional vector images, stuff that looks like advertising art. Its also useful for creating Flash stuff -- Flash and Illustrator share a lot in common (both owned by Adobe). But Flash is of diminishing importance these days too . . .

If you want to see an Illustrator master, check out Bert Monroy's videos. Here's a good one, (you can skip ahead to the 2 minute mark)

http://www.youtube.com/watch?v=9Yyqb...D7E7854AB1DE46
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